Texture detail and zbuffer on Impact

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Jean BENOIT (101372.3460++at++CompuServe.COM)
15 Jan 97 08:14:32 EST


I work on Impact 5.3 with patch 1414 or 6.2 with patch 1392, 1347.
With these patches have have always the same problem :
- Bad texture detail on terrain
- zbuffer problems ( face behind another has drawn), it's good when I put the
near at 40m.

I load a MultiGen file, may be is a loader problem ?
Yoel.

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