Question about pfTraverser

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BOCCARA Michael (MICHAEL.BOCCARA++at++siege.aerospatiale.fr)
Tue, 14 Jan 1997 10:18:32 +0100


      Hi members,

     I want to link my eyepoint with a DCS position.
     Let's call this DCS "trajDCS". My technique is to recuperate the accumulated
     matrix in trajDCS's app-callback, to invert it and to apply it in a sceneDCS
     placed on top of my scene.
     The result is that in the next frame traversal, the accumulated matrix at
     trajDCS's level is identity.
     In fact the real accumulated matrix is <almost> identity, because very big
     coordinates are invoked and the invert pocedure faces problems of float
     precision.
     My aim is to "force" the accumulated matrix to be <exactly> identity when
     trajDCS is traversed, as if trajDCS was on top of the scene tree. But I
     refuse to break my scene hierarchy to force trajDCS to be on top of it.
     A pfTraverser is passed as argument is the APP-callback function, that
     contains the accumulation matrix. I would like to be able to make the
     following call in my callback-function :

     trav->setMat(pfIdentMat); // where trav is the current pfTraverser

     But "setMat" is not a member function of the pfTraverser class.
     My question is :
     What can I do to reset the accumulation matrix to identity when trajDCS is
     app-traversed ???

     This operation is a part of Michael Jones' technique to trick with the
     problems of single/double precision. Indeed his advice was to set the origin
     to a point of a chunk of my scene, specified in double precision, and to
     refer all other DCS position relatively to this new origin. The trouble was
     that I didn't know how to set a new origin. The answer to my question could
     be the solution I'm looking for.

     I hope my question was clear for anybody helpful,
     Thanks in advance
     Regards,
     Mike

     ______________________________________________
     Michaël Boccara ---------------
     Software Engineer / "hang up the moon,
     Virtual Reality & Simulation Dpt. / switch on the sun,
     Aerospatiale, France / fill up the oceans,
     '''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''/
       and dress up the trees."
     email : michael.boccara(a)siege.aerospatiale.fr
     Tel: (+33) 01 46 97 32 40
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