Re: Fixed Object Size

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Brian Furtaw (brian++at++sgi.com)
Fri, 10 Jan 1997 15:03:47 -0500


Maybe you want an Orthographic frustum try looking at the manpage for pfChannel

pfChannel::makeOrtho(float left, float right,
                         float bottom, float top);

in particular.

Brian

On Jan 10, 11:35am, GARY ADAIR wrote:
> Subject: Fixed Object Size
>
>
> I have a Performer scene with a number of 3D objects, such as F-18
> aircraft, ships, and missiles. Is there a way to force the size of an object
> to appear constant, so that as the eyepoint either moves toward or away from
> the object, it does not get bigger or smaller, but appears to be the same
size
> no matter where the eyepoint is.
>
> Thanks in Advance
> Gary Adair
>
>
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>-- End of excerpt from GARY ADAIR

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Brian Furtaw (brian++at++sgi.com) VisSim Technical Consultant 12200-G Plum Orchard Drive Office: (301)572-3293 Fax: (301)872-3293 Silver Spring, Maryland 20904 OpenGL/ImageVision/OpenInventor/Performer ======================================================================= List Archives, FAQ, FTP: http://www.sgi.com/Technology/Performer/ Submissions: info-performer++at++sgi.com Admin. requests: info-performer-request++at++sgi.com


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