ceti (ceti++at++worldnet.net)
Wed, 08 Jan 1997 12:44:13 +0000
When moving using a DCS ( or whatever you wanted ) you move the object by
pushing a transformation matrix ( scale , rotation, translation ) in the
viewing stack.
When rendering, the machine computes the new coordinates using object's ones
and transfo matrix's ones to place polygons at their right place.
The machine never replace objects coordinates at any time.
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BILLARD Olivier - Ingineer R&D - C&I Software
1 avenue de la mer - 44380 PORNICHET - FRANCE
Tel: +33 2 40 11 68 72 Fax: +33 2 40 61 68 14
Email: ceti++at++worldnet.net URL:http://www.worldnet.net/~ceti
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\\\|||///
\\ - - //
( ++at++ ++at++ )
+----------------oOOo-(_)-oOOo----------------------+
| " We don't inherit the world from our ancestors, |
| it's only a loan from our children ." |
| Antoine de Saint Exupery. |
+-------------------------Oooo----------------------+
oooO ( )
( ) ) /
\ ( (_/
\_)
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This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:54:17 PDT