Re: OpenGL vs Direct 3D comments

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Angus Dorbie (dorbie++at++bitch.reading.sgi.com)
Mon, 6 Jan 1997 19:12:51 +0000


If you can't obtain the response from the finger, I will
email you it's contents on request.
It's interesting to note that this impartial and highly
respected view completely vindicates what Mark Kilgard
and others have been preaching all along at the expense
of accusations of bias.

Kind of confirms that Microsoft and the NT brigade will tell
their customers & prospects any old tat to try gain control of
their future reguardless of how painfull the customer will
ultimately find the experience.

Readers should not only note the history but also that Microsoft
and other vested interests are _still_ trying to push this third
rate technology.

Caveat Emptor.

Sorry if you find this a bit off the info-performer beaten path,
please refer all replies to me directly or go & join the ever
degenerating flame wars on comp.graphics.misc.api (I think).

Cheers,
Angus.

On Jan 6, 10:50am, Neil Matson wrote:
> Subject: OpenGL vs Direct 3D comments
>
> Take a look at John Carmack's (Id Software guy working on the next generation
> Id technology...same guys that made Doom, Quake, etc.) view on Open GL and
> Microsoft's Direct 3D. "finger johnc++at++idsoftware.com" for his soapbox on
> the two. Very interesting.
>
> Neil Matson
>
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>-- End of excerpt from Neil Matson

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