Eric Heft (eheft++at++dnaco.net)
Fri, 3 Jan 1997 16:43:19 -0500 (EST)
I was wondering if anyone could tell me what controls the pixel
values of an object that has a texture, when the lighting model in
perfly has been turned off.
I've got a simple cylinder that has a texture map. The texture
map ranges from 0-255 with an avg is 127.5. When I snap the textured
cylinder its range is 39-165 with an avg of 101.6. So what's going
on?
Or perhaps a better question might be how do I fully control the
intensity of the pixels in an object?
Thanks.
Eric
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