Re: Undocumented IRIS GL gl_sincos???

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Deb Hill (hill++at++kirk.motown.lmco.com)
Mon, 30 Dec 1996 15:38:42 -0500


Russell Suter wrote:
>
> Hey all,
>
> In porting my performer application from 1.2 to 2.0, I've run across an old
> gl call that may be undocumented/unsupported: gl_sincos. I can find no
> reference to the call in man pages or the OpenGL Porting Guide nor can I find
> a prototype in the /usr/include/gl header files. It appears that the
> prototype should look something like:
>
> void
> gl_sincos(int,float*,float*);

This may be moot, but the integer angle is probably in tenths of a degree just
to be consistent with other gl calls such as rotate.
                             _______
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Lockheed Martin GES // \\ // \\ Fax : (609) 273-5182
Mail Stop 137-124 \\ //__\\ // dhill++at++motown.lmco.com
Moorestown, NJ 08057 \\/____\\/

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