Re: Cylindrical texturation problem.

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Timothy Moore (moore++at++WOLFENET.com)
Tue, 17 Dec 1996 10:04:51 -0800 (PST)


   From: "Yann Andenmatten" <andenmat++at++imtsg11.epfl.ch>
   Date: Tue, 17 Dec 1996 08:36:47 +0100
   References: <9612161825.ZM25723++at++imtsg11.epfl.ch>
           <9612161116.ZM3626++at++precious.asd.sgi.com>
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>You only need to have the transition from 7 to 0 become a transition from 7 to
>8. 8 should be equivalent to 0 so if the polygons go 7.0 7.1 7.2 ... 7.8 7.9
>0.0 you should be fine.

   Do you propose I have to add some polygons ?
   Anyway the probeme is alway between 7.9 and 0.0. It will remain a "garbage
   line" :

            .-----.
|._____.| (It's my cylinder)
| || |
| || |
| || |
           `.__||_.'
          7.9--^^-- 0.0

                           Yann

No... The last two vertices can each have two texture coordinate pairs.
For example, that vertex in your diagram can have tex coords (0,0) in
the first polygon and (8.0) in the last. No need to add polygons.

Tim
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