Mario Veraart (rioj7++at++fel.tno.nl)
Tue, 17 Dec 1996 11:29:54 +0100 (MET)
You can read it in the OpenGL Programming guide in Chapter 9 about
texture mapping.
For REPEAT you use the fractional part of the texture index and with
CLAMP you set any coordinate below 0.0 to 0.0 and any above 1.0 to 1.0.
Mario
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