Rambabu Munjuluri (ram++at++ivex3d.com)
Tue, 10 Dec 1996 22:39:58 -0500
I posted this question long time ago, but never got a convincing
answer.
We have a Vega App with calls to Perf as well. Right now we are using a
Motif user interface with push-buttons, toggles, scale-sliders and
most importantly TEXTFIELD widgets.We are very much concerned with the
use of a Motif Widget for a visual (we are targeting a 60Hz frame rate)
We suspect that, this could hit our frame rate. Did anybody try this
without a performance hit (in terms of frame rate) ?
As far as I know, pfuWidget-set doesn't have a TEXTFIELD widget.
So, I have not tried to use "pfuWidget-set". Am I right ?
Was anyone successful in getting a textfield widget to work ?
How helpful is Viewkit in building a user interface for such an APP ?
Would there be any problems OR how flexible is it, to embedd a VegaApp
in ViewKit
with all our desired widget types (including textfields etc) ?
All our apps need to have OpenGL as the lower level library, so
we cannot use GL windows etc for our visuals. So, is there a better
"windowing interface" approach to this problem ?
Thanks in advance
Ram
ram++at++ivex3d.com
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