Aubrey Holland (holland++at++eagle.eng.fsu.edu)
Mon, 9 Dec 1996 15:45:03 -0500 (EST)
I've been having trouble with a texture map which I have been
using in my application not appearing correctly. I have noticed that as
I increase the graphical intensity of my scene, the texture becomes a
darkened version of the actual RGB file(Not lightly darkened, but almost
completely black). Strangely, in the same run, if I highlight the geode
with the texture on it, it appears correctly. I'm
using a modified version of perfly. Also, I've noticed that if I load up
only the geode containing the texture and not the rest of my scene, the
texture appears just fine.
Does anyone know why this phenomenon might occur??
Thanks,
Aubrey Holland
holland++at++coaps.fsu.edu
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