Angus Dorbie (dorbie++at++bitch.reading.sgi.com)
Sun, 8 Dec 1996 20:13:45 +0000
If you want it to work with LOS then you can only expect this to work
for one eye since a 2D position on the screen will map to a different
LOS vector for each eye and potentially pick a different object.
Cheers,
Angus.
On Dec 4, 1:25pm, David Higginbotham wrote:
> Subject: Picking in Stereo
> I'm using OpenGL with Performer, and supporting stereo using 2 channels,
> supplying the view matrix and using pfChanViewMat().
>
> When I'm not in stereo mode picking succeeds; when in stereo mode, picking
> is off a bit (due to the displacement of either eye, I assume). Is there an
> established or recommended method of handling picking in Stereo out there?
>
> Thanks.
>
> Dave Higginbotham // phone: 609-722-3739
> Lockheed Martin GES // fax: 609-273-5182
> MS: 137-123 \X/ dhigginb++at++motown.lmco.com
>
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>-- End of excerpt from David Higginbotham
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