Re: pfGUI widgets with Coryphaeus EasyScene

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Randy Fox (rfox++at++coryphaeus.com)
Fri, 6 Dec 1996 09:20:14 -0800


Mark is pretty much correct. Refer to Chapter 5 of your ES3.0 API Reference
for API calls to get mouse events.

The EasyScene GUI is another example of how to attach a GUI to an EasyScene
application. It has a couple of advantages. The GUI runs in a different
thread. Multiple GUI's can talk to EasyScene at once. You can detach GUI's
during runtime if you wish. It utilizes the EasyScene Comamnd Interface API
which you can extend with your own commands.

Randy

----
Randy Fox Coryphaeus Software, Inc.
Sr. Software Engineer 985 University Ave. Suite 31
rfox++at++coryphaeus.com Los Gatos CA, 95030
www.coryphaeus.com Tel: 408/395-4537

>2. Use the ES API to get mouse (& keyboard ?) inputs and map them into
>the pfuMouse ( & pfuEvent?) structures so that the GUI routines can
>use them. Note that as you are using Performer 1.2, one of the pfuGUI
>routines reads the mouse and updates a local pfuMouse structure
>directly. You will have to modify the code to stop this and instead
>accept a pfuMouse structure which you can pass in as a parameter from
>your application. (Fortunately, exactly this change was made in
>Performer 2)
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