Re: Texture Mapping problem on Max Impact

New Message Reply Date view Thread view Subject view Author view

Luigi Rella (rella++at++aguirre.ing.unifi.it)
Mon, 25 Nov 1996 09:17:25 +0100


I have a similar problem.

I build a terrain model where I put some objects.

When I move the point of view in the scene, some polygons blink and the objects
seem to disapper under the terrain (this effect is appear also in wireframe
mode) even if the objects are in the sky.

But, for particular view directions everything look fine: objects don't
disappear under the terrain model and, moving toward an object in these
directions, it looks ok when I am close but they still remain corrupted in the
distance.

I use an Indigo2 R10K running Irix6.2 and Performer 2.1.

-- 
              _   _              mmm             \\|//    
             (.) (.)           ( O O )          ( o o )   
---------oO00--(_)--00Oo----oOO--(_)--OOo----oOO--(_)--OOo------------- 
|								      |
| 		   	     	       rella++at++aguirre.ing.unifi.it     |
|  Luigi Rella                     http://aguirre.ing.unifi.it/~rella |
|  			  	           (39) 55 47 96 425          |
|								      |	
-----------------------------------------------------------------------
=======================================================================
List Archives, FAQ, FTP:  http://www.sgi.com/Technology/Performer/
            Submissions:  info-performer++at++sgi.com
        Admin. requests:  info-performer-request++at++sgi.com

New Message Reply Date view Thread view Subject view Author view

This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:54:00 PDT

This message has been cleansed for anti-spam protection. Replace '++at++' in any mail addresses with the '@' symbol.