Mario Veraart (rioj7++at++fel.tno.nl)
Fri, 22 Nov 1996 22:22:25 +0100 (MET)
I have a problem concerning the texture mapping of a
flight model in a performer program on Max Impact.
When I view the model in perfly everything looks ok.
When I use it in a perfly adjusted program that also
loads in a terrain database then strange things happen
to the mapped texture. When the view changes the
polygons are filled differently every frame. There are
often some kind of triangle shapes visible that have
different lighting.
Not every model has it in the same amount.
The same program on an RE2 does not show the same
fault.
I use IRIX 5.3 and Performer 2.0 on both machines.
I hope somebody can explain what is the cause of
this effect.
Mario
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