Brian Furtaw (brian++at++sgi.com)
Wed, 13 Nov 1996 09:37:40 -0500
excerpt....
4. Known Problems and Workarounds
This chapter lists the problems with the IRIS Performer
libraries, libpr and libpf, and with the shared memory
configurations.
4.1 General Issues
o Clip-mapping currently does not support simultaneous
rendering on multiple graphics pipelines. In
particular, if you run perfly on a scene with clipmap
texturing on a multipipe machine, you must specify the
"-M0" option to keep it from trying to run on multiple
pipes and consequently crashing or giving incorrect
results.
....end-o-excerpt
Probably for the reasons you just mentioned.
Brian
On Nov 13, 8:58am, Waldron, Glenn wrote:
> Subject: clipmapping & multipipe
>
> One of the Performer 2.1 (?) readme files states that
> "clip textures only work in single-pipe applications".
> Obviously there can only be one clip texture centre, but
> that shouldn't matter since in most (of my) multipipe apps,
> all pipes share the same eyepoint (with orientation
> offsets). Therefore all pipes would share the same image
> cache, and the only bottleneck I can think of is downloading
> from the image cache to multiple texture memories. Would
> this be too much of a bottleneck or does Performer just not
> support it? (Note I don't have an iR handy so I haven't
> actually tried it..)
>
> Thanks a lot, and apologies if this is already been
> discussed. Glenn.
> --
> Glenn Waldron, ANSER Leading Edge Technologies, 703.416.8462
> =======================================================================
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>-- End of excerpt from Waldron, Glenn
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