Texture: internal format

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Martin Suter (suter++at++geo.unizh.ch)
Wed, 13 Nov 1996 08:03:18 +0100 (MET)


Ciao Performers,

Is there a way to create textures that use internally
8 or even less bits per texel (something like 'pseudocolor')
or is 16 bits per texel the minimum for the internal format?
  
  
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Martin Suter Remote Sensing Laboratories
Research Associate University of Zurich
Email:suter++at++geo.unizh.ch Winterthurerstrasse 190
Phone:+41 - 1 / 257 51 63 CH-8057 Zurich; Switzerland
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