Jan Grund Pedersen (jan++at++clarus.se)
Tue, 12 Nov 1996 11:47:04 +0100
I have a flight file with a flat surface that I have divided into smaller
triangles, to be able to light it with a spotlight. The problem is that when
I load this file the loader, I presume, tries to mesh these triangles, but
doing so it REMOVES vertices! (Just a few, but enough to be clearly visible
when changing the spotlight.) I have totally rebuilt my model, and put
triangles neighbouring each other under different geodes, but should this
really be necessary? The triangles should easily go into strips with the
original vertices.
/Jan
-- Jan Grund-Pedersen Prosolvia Clarus AB Gardav 1 E-mail: jan++at++clarus.se S-412 50 Goteborg Voice: +46 31 703 51 00 Sweden Fax: +46 31 703 51 20 Mobile: +46 707 811 655======================================================================= List Archives, FAQ, FTP: http://www.sgi.com/Technology/Performer/ Submissions: info-performer++at++sgi.com Admin. requests: info-performer-request++at++sgi.com
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