re: euro dev forum

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Michael Jones (mtj++at++isdn-celeste.corp.sgi.com)
Fri, 8 Nov 1996 06:46:52 -0800


I'd like to point out that this is a great opportunity for developers
to hear from and talk to SGI *engineers* about the products that they
work on and which you use. Seven engineers from our group are going
to discuss the following topics:

    OpenGL and OpenGL Extensions
      - features, enhancements, status, and examples.

    Programming with IRIS Performer
      - advanced features of Performer for InfiniteReality systems
        and what's new in the upcoming Performer 2.2 release. Find
        out what we've been working on since 2.1 came out. Also,
        hear about patches, bug status, and related issues.

    Cosmo 3D - Performance 3D for the Web
      - all about Cosmo 3D's goals and status, with examples. This
        is a preview of the next-generation graphics toolkits, so
        don't miss it.

    Large CAD Visualizaiton with Inspector
      - how to handle models that might, for example, have 20,000 or
        more NURBS patches interactively. (Shhhhh... a signed non-
        disclosure agreement required to learn the full details of
        this not-yet announced effort.)

    Programming with Advanced Graphics Libraries
      - what's the status of OpenGL, OpenInventor, IRIS Performer, and
        the ImageVision library; what new libraries are in development
        right now, and what is the roadmap that developers need to know
        about to plan wisely.

It should be fun and informative. We're sending development engineers
who work on these products, so no question should be too hard for them.
(In fact, you can mention that I said this before asking your question,
just to create some drama ;-)

Hope this helps,
Michael Jones

Be seeing you, Phone:415.933.1455 Fax:415.965.2658 MS:8U-590
Michael T. Jones Silicon Graphics, SSG--Advanced Graphics Division
mtj++at++sgi.com 2011 N. Shoreline Blvd., Mtn. View, CA 94039-7311
120 Mario 64 Stars OpenGL/ImageVision/OpenInventor/Performer/Cosmo3D
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