Marcus Barnes (marcus++at++multigen.com)
Sat, 2 Nov 1996 14:17:11 -0800
This header information is not used by the OpenFlight loader. It is exported
to the application for your own use. The coordinates of scene graph geometry
is unaffected, unless you are applying a transform based on the header origin
or lat/long information. I expect that Vega's LADB module uses the information
to page areablock tiles and position them wrt each other.
> We were wondering if this was causing the problems of getting negative
> HAT even though the eyepoint was above the ground in database.flt.
How are you obtaining your HAT values? Perhaps you just need to negate the
vector?
Regards.
--
+ Marcus Barnes, Technical Staff mailto:marcus++at++multigen.com +
+ Multigen Inc. http://www.multigen.com +
+ 550 S. Winchester Blvd. phoneto:1-408-556-2654 +
+ Suite 500 San Jose CA 95128 faxto:1-408-261-4102 +
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