Rob Jenkins (robj++at++quid)
Tue, 29 Oct 1996 13:56:56 -0800
This could be related to the pfMultiprocess mode you're in. If you have
seperate APP and DRAW then the APP could be updating your position before the
draw finishes saving a frame, then the next time you go to DRAW and hence
snapshot the screen you may have moved more than one update - a screen save can
be time consuming. For your second 'screen saving pass' try pfMultiProcess
PFMP_APPCULLDRAW:
All stages are combined into a single process. A pfDispList is
not used. pfDraw both culls and renders the scene.
Then the screen save would be bound to finish before the next APP position
update.
Cheers
Rob
--
________________________________________________________________
Rob Jenkins robj++at++csd.sgi.com
Silicon Graphics, Mtn View, California, USA
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