Simulating rain with Performer

New Message Reply Date view Thread view Subject view Author view

Marko Srdanovic (mas++at++swl.msd.ray.com)
Sat, 26 Oct 1996 21:28:18 -0400


Does anyone have any tips/pointers for simulating rain using performer? I've
looked at sgigate.sgi.com:/pub/Performer/selected-topics/atmospheric-fx and saw
Dennis Pierce's solution (random numbers in a top array and side array...).
 Has anyone actually implemented this solution since the original 1994 posting?
 I am hoping to find some kind soul who could point me to some additional or
different references on this topic.

I'm using Performer 2.0.2 with OpenGL under IRIX 5.3.

Thanks in advance.

-- 
-----------------------------------------------------------------------
Marko Srdanovic                             mailto:mas++at++swl.msd.ray.com
Raytheon Electronic Systems                 voice: (508) 858-5680
Mailstop: T3MR8                             fax:   (508) 858-4336
50 Apple Hill Drive, Tewksbury, MA 01876    #include <std/disclaimer.h>
-----------------------------------------------------------------------
=======================================================================
List Archives, FAQ, FTP:  http://www.sgi.com/Technology/Performer/
            Submissions:  info-performer++at++sgi.com
        Admin. requests:  info-performer-request++at++sgi.com

New Message Reply Date view Thread view Subject view Author view

This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:53:49 PDT

This message has been cleansed for anti-spam protection. Replace '++at++' in any mail addresses with the '@' symbol.