Re: Problems with local light source in OpenGL on Onyx.

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Paolo Farinelli (paolof++at++relay.infobyte.it)
Fri, 25 Oct 1996 12:34:33 +0000


Tomas Moller wrote:

> Hello,
> I am developing a Performer 2.0 (OpenGL) based application and I am using
> one local lightsource. It works fine on Impacts and IRs, but on an Onyx the
> colors of the geometry totally flips.
> Can anyone help? Is there a patch for this?

> /Tomas

I think we had the same problem too. We seem to have solved it by adding a
light of type ambient.

Hope it works with you as well.
regards,
Paolo.

-- 
           Paolo Farinelli   Infobyte Spa - Virtual Reality Division
      VR Software Engineer   Via della Camilluccia 67 - 00135 Roma - Italy
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