Problems with local light source in OpenGL on Onyx.

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Tomas Moller (tompa++at++clarus.se)
Wed, 23 Oct 1996 05:48:38 -0700


Hello,
I am developing a Performer 2.0 (OpenGL) based application and I am using
one local lightsource. It works fine on Impacts and IRs, but on an Onyx the
colors of the geometry totally flips.
Can anyone help? Is there a patch for this?

/Tomas

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