Re: Transparency on iR??

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Rob Jenkins (robj++at++quid)
Fri, 18 Oct 1996 09:16:09 -0700


On Oct 18, 4:50pm, Edward Patel wrote:
> Subject: Transparency on iR??
> Hi Performers,
>
> Having a slightly strange effect on an iR and on a High Impact but not on our
> RE2. Maybe someone have noticed some similar stuff?
>
> We have a .flt model of a city. When we get to a crossing we can see the
> roadmarkings through some of the houses when using the OpenGL perfly. This
> don't happen on our RE2...wonder why?? The roadmarkings is done as a textured
> subface of the road...are we missing a patch??
>
> ...will appreciate any comments...
>
> Edward

Edward

I remember something similar to this on Impact ( at Irix 5.3 ) that was fixed
in a later patch but I don't know about iR. The latest gfx patches are:

Impact:
Irix 6.2 patch 1447
Irix 5.3 patch 1332

iR
Irix 6.2 patch 1355 ( iR 2nd Release )

Performer
These patches are binary compatible with and
update all of Performer2.0[.X], including the 2.0.1 compatibility DSOs
shipped with IRIX6.2 and Performer 2.1.

There are three patches:
        patch 1414 for IRIX 5.3-6.1 (requires that you have Performer2.0).
        patch 1392 - dev for IRIX 6.2 (requires that you have Performer2.0).
        patch 1347 - eoe for IRIX 6.2

If possible try your db on tha latest OS/patches. If you still have a problem
it would be a good idea for you to log a support call via your local SGI office
who can work with us here in Mtn View to sort it.

Cheers
Rob

-- 
________________________________________________________________
Rob Jenkins
Silicon Graphics
robj++at++csd.sgi.com
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