Re: moving models

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Marcus Barnes (marcus++at++multigen.com)
Mon, 14 Oct 1996 15:32:43 -0700


On Oct 14, 8:09am, Mark Baranowski wrote:
> Subject: Re: moving models
> On Fri, 11 Oct 1996 11:47:11 -0400, you wrote:
> >Hi folks-
> > <snip>
> >Also, if any of
> >these models contain articulated parts (tank turrets, etc), how does one
> >find the pfDCS for those parts within the tree returned by the loader?
>
> Assuming you know the name of the DCS node created (I believe the flt
> loader uses the first seven (or eight?) characters of the flt node
> name) then you can use (performer 2):

By default, the OpenFlight loader uses bead short id's which are seven
characters, plus a <nil>, to name pfNodes. There's a loader mode to use bead
long id's, PFFLT_USELONGIDS, but the good old loader callback still uses the
short id's. I plan (for Performer 2.2) to revamp the loader's callback to use
long id's and to add discrete callbacks for the different nodes types. Submit
your RFE's now! ;-)

Regards.

--
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 / / / / / / /_/ / /    San Jose CA 95128 WEB: http://www.multigen.com
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