Re: VRML 2.0 Loader for Performer ?

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Randy Stiles (stiles++at++aic.lockheed.com)
Wed, 09 Oct 1996 09:48:05 -0700


Hi,

We have been working on a performer loader for VRML 2.0 here, and
have it up and running, though only for about 90% of the VRML 2.0
nodes, using the Bison Parser that SGI's Gavin Bell built for
distribution.

As you probably know, its more complex than a simple loader for raw
geometry because there are Sensors, Interpolators, etc whose semantics
must be maintained inside of Performer. It would have been
extremely difficult to do this in Performer without the C++ classes that
are now supported in Performer 2.0.

We may at some point make this available to other groups. We use
it for running VRML 2.0 scenes immersed, probably after we get
ahold of Performer 2.2.

I believe that at some point after Performer is moved to work
atop CosmoRender then you will have VRML 2.0 capability
direct from SGI. Folks from SGI are in a better position to
comment on that with authority.

-Randy

Christoph Brandt wrote:
>
> Hi,
>
> is there a performer loader for VRML 2.0 available? If not has
> the SGI performer team plans to develop such a loader?
>
> Thanks,
>
> Christoph Brandt
> Integrated manufacturing
> Heinz Nixdorf Institut
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