Re: Putting a clock on the screen

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Mario Veraart (rioj7++at++fel.tno.nl)
Fri, 4 Oct 1996 13:30:07 +0200 (MET DST)


> I'm pretty sure this is a stupid question, but I don't see how to do it.
> I would like "glue" a clock to the screen which stays in, say, the lower left hand
> corner regardless of where the viewer's eyepoint roams.
> Something like
> pfString* str;
> pfText* text;
> text->pfKeepStringInLowerLeftHandCorner(str);//What's this one?

I would suggest to do it a Head Up Display fashion in the (post)-draw callback.
Some time ago somebody posted code fragments to do a HUD in a performer
manner. Only the disabling of the Z-buffer was done in GL code.

Mario
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