Re: Urgent help with .iv normals

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Angus Dorbie (dorbie++at++bitch.reading.sgi.com)
Wed, 2 Oct 1996 17:13:55 +0100


You could try a two sided lighting model and turning all face culling off.

Rgds,
Angus.

On Oct 2, 4:20pm, Duvideo wrote:
> Subject: Urgent help with .iv normals
> Hi.
> I have a big and urgent problem
>
> I have a complex model of a house in .iv format.
> I then applied textures to it in Showcase and loaded the resulting .iv in
> Performer.
>
> With horror, I noticed the house is full of holes, i e, some surface
> normals are in and other out!
>
> How come Performer does this to people :-)?
> Is there a way to make the surfaces appear both sided in Performer, like
> they do in Showcase
> and PowerAnimator?
>
> PS. Please, don't tell me I have to change the normals one by one...
>
> Thank you very much
> Duvideo
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>-- End of excerpt from Duvideo

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