Re: star field simulation.

New Message Reply Date view Thread view Subject view Author view

Simon Bennett (simonb++at++wormald.com.au)
Mon, 30 Sep 1996 15:16:33 +1010 (EST)


On Sun, 29 Sep 1996, Eric Heft wrote:

Maybe this answer's a little dumb, but have you tried simply using points as
opposed to cubes for your stars? (PFGS_POINTS)

Add a pfLPointState and they'll even scale wrt to distance....

> Hi,
>
> This is probably going to sound a little dumb, but sometimes
> you just gott'a ask :)
>
>
> I'm trying to use performer to basically do a star field simulation.
> I'm using an MCO option to split the video area into three monitors,
> I'm shooting for getting from 100 to 500 stars rushing out from
> the center. I'm currently setting the stars out in a volume in front
> of the view, and translating the view forward through the volume.
>
> The problem is when I go beyond 100 stars I can no longer maintain
> 60 frames/sec. I've tried using a simple cube as the star, playing
> with splitting the app/draw/cull among the 2 available processors.
> Is there something I'm not trying?
>
> The Unix box is an onyx RE^2 with 64 megs and 2 100 MHz CPUs. Its GOT
> to be able to do better than 100 simple objects :)
>
>
> If you were going to create a star-field simulation , how would you do
> it? btw. Once I've got the starfield I want to use performer to add
> some more complex objects. *grin*
>
>
> Thanks for any info you can give me,
> Eric.
> =======================================================================
> List Archives, FAQ, FTP: http://www.sgi.com/Technology/Performer/
> Submissions: info-performer++at++sgi.com
> Admin. requests: info-performer-request++at++sgi.com
>

+----------------------------------------------------------------------------+
  Simon Bennett simonb++at++wormald.com.au
  Wormald Technology Advanced Systems Engineering Ph: +61 2 9981 0669

                "Good judgement is the result of experience.
                 Experience is the result of poor judgement"

=======================================================================
List Archives, FAQ, FTP: http://www.sgi.com/Technology/Performer/
            Submissions: info-performer++at++sgi.com
        Admin. requests: info-performer-request++at++sgi.com


New Message Reply Date view Thread view Subject view Author view

This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:53:39 PDT

This message has been cleansed for anti-spam protection. Replace '++at++' in any mail addresses with the '@' symbol.