Z-buffer problem on Crimson machine

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Patrik Larking (patrik++at++clarus.se)
Fri, 27 Sep 1996 18:52:18 +0200


We've got a customer that is using Vega (based on perfomer) on a Crimson
machine with two raster managers. Sometimes when they run thier simulation
the z-buffer does not sort the objects correctly. When they reboot the
machine everything works fine (if they are lucky).

To me this looks as a hardware failure but our local SGI dealer has
'checked' the machine and says there is nothig wrong with it.

Any help, hints are very appreciated.

/Patrik
========================================================================
Patrik Larking PROSOLVIA CLARUS AB
Manager, Products Phone: +46 31 703 51 00(ext. 29)
Gardav 1 Fax: +46 31 703 51 20
S-412 50 Gothenburg Mobile: +46 707 83 43 18
SWEDEN
E-mail: patrik++at++clarus.se, http://www.clarus.se

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