Ooops!

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Steve Baker (steve++at++mred.bgm.link.com)
Thu, 26 Sep 96 19:34:34 -0500


>1) When you drop the resolution of the screen, Performer reasons
> that you don't need your LOD nodes to turn on quite so close
> to the eye.

Ooops! I meant that as the resolution *decreases* the level of
detail *decreases* - which means that the transition ranges
*decrease* also - so high detail objects have to be *closer*
to the eye before they turn on. (I always get that confused by that)

  Steve Baker 817-323-1361 (Vox-Lab)
  Hughes Training Inc. 817-695-8776 (Vox-Office/vMail)
  2200 Arlington Downs Road 817-695-4028 (Fax)
  Arlington, Texas. TX 76005-6171 steve++at++mred.bgm.link.com (eMail)

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