Alpha problem

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DreamTeam Ltd. (dreamt++at++netvision.net.il)
Wed, 25 Sep 1996 17:00:13 -0700


To anybody who can help:

  I load a pfTexture via "loadFile". It's "componenents-number" is 3.
  I want to change the image so that for every black-texel,
  it's alpha will be "0.3".

  How can I do it ?? are there routins that handle the "img" pointer
  that I get from "getImage" and write "alpha" to it ??

     Ramy Mayer
     DreamTeam Ltd.
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