DreamTeam Ltd. (dreamt++at++netvision.net.il)
Tue, 24 Sep 1996 17:37:52 -0700
For most of the cases it works fine, but for some geometries
it creates a "split up" of the geometry during the morphing
process (I still can't charactarize the geometries that cause
such a problem).
I assume that this happens because "pfdMeshGSet" creates
one vertices-order for gset1, and a DIFFERENT vertices-order
in gset2.
Questions: 1) Can I get the mapping between the original vertices-order
---------- and the meshed vertices-order ?? (without tagging the vertices
and searching the meshed gset myself)
2) What is the logic that "pfdMeshGSet" uses ?? how can I
expect to get this "different order" problem ?
3) Is there a known-way to solve this problem ??
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