PFMP_APPCULL_DRAW timing

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Tran cong Tam (tran++at++sirssg1.epfl.ch)
Fri, 20 Sep 1996 17:21:03 -0700


on Date: Thu, 19 Sep 96 12:42 PDT
bgus++at++cts.com (Bob Gustafson) wrote :

> ...
>Another question related to "basics". Is there any way to attach a 2D character string, again to an
>aircraft? Right now, we are using a 3D pfString for displaying an aircraft number next to the aircraft's
>image but unless the orientation of the number is continually updated, it can become unreadable
>(upside-down, backwards...) a 2D number won't have this problem. So, the question is: how to "attach" a 2D
>number (charstr) to a 3D performer aircraft image.
> ...

        ( ??? )

Have you tried to attach a texture with 2D number
to surface of aircraft ( !!! )

                Hope this is an answer.

                        TRAN
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| IDERALPE Lausanne SWITZERLAND |
| Email: tran++at++sirssg1.epfl.ch |
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