Duvideo (duvideoii++at++mail.telepac.pt)
Thu, 19 Sep 1996 17:41:25 +0100
I have noticed that when loading my scene the texture memory goes beyond
the 4Mb limit.
I get 134% texture memory use in the pfNotify.
Since all my textures appear to be correct... should I worry?
Does it decrease the application's performance?
What can I do to avoid it?
thanks
Duvideo
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