Svend Tang-Petersen (svend++at++rex.copen.sgi.com)
Thu, 19 Sep 1996 11:21:15 +0200
(this is the last for now).
I'm trying to clear up a few things before I start coding.
I would like to add a type of surface reflection as was show in the WOW-II at
SigGraph (or Awsome on Indigo-2) in a scene.
Is there an example/explanation discussing this somewhere ?
The idea is to have a the windows of a building reflecting the other side
of the street. Conversely doing it recursively to obtain multiple layer
reflection.
How about billboards in such a scene ?
I expect that they will add some problems, since they rotate depending on the
viewpoint position. E.g. if you're looking at a window on a building at night
then the reflection of the billboard (street light) may come out wrong.
--Regards Svend
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