Reflections e.g. WOW-II

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Svend Tang-Petersen (svend++at++rex.copen.sgi.com)
Thu, 19 Sep 1996 11:21:15 +0200


Hi Perfs,

(this is the last for now).

I'm trying to clear up a few things before I start coding.

I would like to add a type of surface reflection as was show in the WOW-II at
SigGraph (or Awsome on Indigo-2) in a scene.

Is there an example/explanation discussing this somewhere ?

The idea is to have a the windows of a building reflecting the other side
of the street. Conversely doing it recursively to obtain multiple layer
reflection.

How about billboards in such a scene ?

I expect that they will add some problems, since they rotate depending on the
viewpoint position. E.g. if you're looking at a window on a building at night
then the reflection of the billboard (street light) may come out wrong.

-- 

Regards Svend

************************************************************************* * Svend Tang-Petersen, MSc Email: svend++at++copen.sgi.com * * Silicon Graphics Denmark Fax: (+45) 43438606 * * Stationsparken 25 Phone: (+45) 43438600 * * 2600 Glostrup Voice mail: 5-7507 * * Denmark * * * * Homepages http://www.sgi.com * * http://www.sgi.dk * * * * OutBox (SGI only) http://rex.copen.sgi.com/~svend * ************************************************************************* ======================================================================= List Archives, FAQ, FTP: http://www.sgi.com/Technology/Performer/ Submissions: info-performer++at++sgi.com Admin. requests: info-performer-request++at++sgi.com


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