Ben Werther (benw++at++talbot.Stanford.EDU)
Mon, 16 Sep 1996 16:52:22 -0700 (PDT)
What I'd like to do is put our IR into 512 bits/pixel mode, and divide
this up so that each pixel gives 8 RGB+Z buffers - thereby creating
effectively 8 frame buffers on top of each other. Assuming this is
possible, I'd like to be able to render into any of these 8 buffers,
and set any of the 8 as the displayed buffer (or else copy into a 9th
buffer that is always displayed). It is essential that I be able to
copy quickly all components (RGB+Z) from one buffer into another buffer.
This may well be a tall order, however some of the pictures and
descriptions in the IR Technical Report imply that this (at least the
first part) is possible.
This is all required for a new multi-pass rendering algorithm that
we are working on. I'd really appreciate any clues about how this
might be implemented.
Thanks in advance,
Ben
=------------------------------------------------------------------=
Ben Werther | benw++at++graphics.stanford.edu
Ph.D. Student | Office ph: (415) 723-3154
Computer Science Department | Home ph: (415) 497-5112
Stanford University, CA 94305 | http://graphics.stanford.edu/~benw
=------------------------------------------------------------------=
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