Joerg Wallmersperger (joerg++at++joerg.munich.sgi.com)
Thu, 5 Sep 1996 17:13:50 +0200
anybody out there, who has a Performer sample code, which produces the
effect of morphed, geometric level-of-detail.
It should be to achieve this by modifying the source weights of the
pfMorph node...
Thanks in advance
Joerg
p.s.: Please reply directly to me - I'm not on the mailing list
--
Joerg Wallmersperger, Software Support Germany
Silicon Graphics GmbH, Am Hochacker 3, 85630 Grasbrunn
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