Demo for pfMorph and level-of-detail

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Joerg Wallmersperger (joerg++at++joerg.munich.sgi.com)
Thu, 5 Sep 1996 17:13:50 +0200


Hi,

anybody out there, who has a Performer sample code, which produces the
effect of morphed, geometric level-of-detail.

It should be to achieve this by modifying the source weights of the
pfMorph node...

Thanks in advance

Joerg

p.s.: Please reply directly to me - I'm not on the mailing list

-- 
Joerg Wallmersperger, Software Support Germany
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