Performer/Cosmo Render

New Message Reply Date view Thread view Subject view Author view

knoepfle++at++igd.fhg.de
Wed, 4 Sep 1996 17:59:40 +0200


Hello,

in "IRIS universe" Summer '96 I read something about Cosmo Render, which is the
successor of the rendering kernels of Performer and Inventor. In Cosmo3D a
subset of Cosmo Render is implemented.
A colleague told me, that still bugs will be fixed in Performer, but no more
additional functionality developed (e.g. support for new hardware).
So, anytime from now we have to use Cosmo Render [or anything else] as
rendering kernel.

This leads me to some questions:
- Does anyone can give me a pointer to Cosmo Render?
I searched the whole web, but couldn't find anything about it. :(

- Is there a big difference in the API's of Performer and Cosmo Render? Do we
have to rewrite the whole code, because of different structures... Does anyone
have investigated that?

- When we move to Cosmo Render, do we loose functionality, like
multipipe/multiprocessing... ?

Thanks in advance

                                Christian

-- 

****************************************************************************** * Christian Knoepfle | " To finish first, * * FhG-IGD / Germany | you first have to finish" * * knoepfle++at++igd.fhg.de | Enzo Ferrari * ******************************************************************************

======================================================================= List Archives, FAQ, FTP: http://www.sgi.com/Technology/Performer/ Submissions: info-performer++at++sgi.com Admin. requests: info-performer-request++at++sgi.com


New Message Reply Date view Thread view Subject view Author view

This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:53:30 PDT

This message has been cleansed for anti-spam protection. Replace '++at++' in any mail addresses with the '@' symbol.