Eric Tran (etran++at++cgsd.com)
Tue, 3 Sep 1996 12:10:12 -0700 (PDT)
Do you know of a good way to animate by sliding texture ?
I tried:
{
pfTexture *tex;
ulong *image;
long comp, ns, nt, nr;
/* get texture mapping parameter */
pfGetTexImage( tex, &image, &comp, &ns, &nt, &nr);
/* compute new parameter */
ns++;
nt++;
nr;
/* set new parameter */
pfTexImage( tex, image, comp, ns, nt,nr);
}
This code does slide texture, but the program run
*really slow* (1-2 frames / second).
Is it possible to do this at a higher speed ? Perhaps
a difference approach ?
EricTran.
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