Info-Performer Mailing List Archives
By Thread
New Message
End of Messages
Date view
Subject view
Author view
Other groups
314 Messages
Starting:
Mon 02 Sep 1996 - 05:01:57 PDT
Ending:
Mon 30 Sep 1996 - 15:12:10 PDT
glennssmoke.tar.gz
David Nouls
Unit vector -> (h,p,r) ?
Jeremy Friesner
Re: Unit vector -> (h,p,r) ?
Angus Dorbie
Re: Unit vector -> (h,p,r) ?
Michael T. Jones
Re: Unit vector -> (h,p,r) ?
Bernard Leclerc
Re: Unit vector -> (h,p,r) ?
Ran Yakir
VRML for complex model
chien
changing geodes
Hanit Galili
PFFOG_PIX_SPLINE !!!!
ram munjulur
Texture animate
Eric Tran
Re: Texture animate
Simon Bennett
glennssmoke.tar.Z
Bryan Wasileski
re: glennssmoke.tar.Z
Michael T. Jones
Re: PFFOG_PIX_SPLINE !!!!
Sharon Clay
JOB-OFFERED: seeking director of virtual reality project
Jon Christensen
unresolved symbol
Yukihiro Takahira
Performer/Cosmo Render
knoepfle++at++igd.fhg.de
globally changing the internal representation of a texture
Dwight Meglan
SGIX_list_priority extension ?
Lionel Maiaux
Re: SGIX_list_priority extension ?
Simon Hayhurst
Re: SGIX_list_priority extension ?
Henrik Tramberend
Re: SGIX_list_priority extension ?
Angus Dorbie
glennssmoke: on sgigate
Glenn Waldron
Writing to individual pixel colour components.
Graham Jones
Re: Writing to individual pixel colour components.
Graham Jones
Lights with inventor loader
Lionel Maiaux
Re: Texture animate
Ran Yakir
Re: Writing to individual pixel colour components.
Remi Arnaud
troubles with pfiIXformUpdateFunc
Mike Stephens
Pb of shared-memory visibility (multiprocessing)
Jean BENOIT
Demo for pfMorph and level-of-detail
Joerg Wallmersperger
Strange Performer behaviour combined with glDrawPixels.
Graham Jones
pfCycleBuffer addition crashes application
Brian Furtaw
Stereo with Performer
Performer Mailing List
Performer font's and 'strings'
Gerk Huisma
pfTerrain loaders
Peter Chou
Re: pfTerrain loaders
Jenny Zhao
Re: pfTerrain loaders
Lee_Robert_Willis++at++cup.portal.com
Re: Texture animate
Angus Dorbie
Re: Writing to individual pixel colour components.
Angus Dorbie
Why can not combine MOTIF with performer?
yangLei
3d textures in performer 2.x
ken sartor
Re: 3d textures in performer 2.x
Sharon Clay
16 bit monochrome on IR
Mark Visconti
about MOtif + performer
yangLei
Training
Tawfek Mukhtar
Performer/Cosmo Render
knoepfle++at++igd.fhg.de
Re: Performer/Cosmo Render
Bernard Leclerc
Re: Performer/Cosmo Render
Remi Arnaud
Inspector
DreamTeam Ltd.
pfb-, pfa-documentation
KM
DVR on iR
Lionel Maiaux
subscribtion to info-performer mailing-list
Paolo Farinelli
pfCycleBuffer's causing SEGV's
Brian Furtaw
Re: pfCycleBuffer's causing SEGV's
Sharon Clay
Re: pfCycleBuffer's causing SEGV's
Jenny Zhao
Re: pfCycleBuffer's causing SEGV's
Steve Baker
Re: DVR on iR
Sharon Clay
Performer and GLUT
Erik Brisson
pfuSaveImage() strangeness
Eric Heft
performer and BOOM
Mike Stephens
Re: performer and BOOM
Graham
pfApplyTEnv() problem
Alex Szabo
Re: DVR on iR
Daniel Jia
Mouse and keyboard inputs (pfuInitInput)
Bob Gustafson
Re: Mouse and keyboard inputs (pfuInitInput)
Bernard Leclerc
pick stops working at distance >= 500 ?
Jeremy Friesner
Re: pick stops working at distance >= 500 ?
Dirk Luesebrink
igl vs. ogl default PFTEX_INTERNAL_FORMAT
David Florek
Re: DVR on iR
Michael T. Jones
Re: (Fwd) Performer and GLUT
Mark Kilgard
Re: (Fwd) Performer and GLUT
Erik Brisson
What's wrong
Tawfek Mukhtar
RE: What's wrong
Tawfek Mukhtar
Model Animation
Steven Lovelady
re: bus error
Michael T. Jones
Re: What's wrong
Fred Clyne
inspector - we want it !
DreamTeam Ltd.
Detail Polygons and Performer ?
David Nouls
Re: Detail Polygons and Performer ?
Andrew Shein
Re: inspector - we want it !
Larry McDonough
booting without keyboard
rouand
Re: booting without keyboard
John W. Barrus
Re: booting without keyboard
Yuhichiro Nishi
Re: booting without keyboard
Craig Lee
World Coords -> Screen Coords
Tanner Lovelace
Re: World Coords -> Screen Coords
Nicolas Gauvin
Re: booting without keyboard
Remi Arnaud
Re: How to switch to IMPACT stereo mode without restarting the X server?
yangLei
quaduffer stereo with performer (Impact and iRE)
Scott McMillan
"Bus error (core dumped)" message
Tawfek Mukhtar
Underlays?
Sandeep S. Mulgund
Re: Underlays?
Paul Sherman
Re: Underlays?
Andrew Shein
Dividing up the screen
Sandeep S. Mulgund
Re: Dividing up the screen
ROY RUDDLE
Re: Dividing up the screen
Nicolas Gauvin
Interlaced stereo
Ralph Seguin
Re: Interlaced stereo
Dirk Reiners
Unscribe
SLong++at++swri.edu
Re: Underlays?
Marcus Barnes
Renaming pfPipe windows
Bob Gustafson
Trails for weapons and aircraft
Bob Gustafson
Re: Trails for weapons and aircraft
ceti
Re: Dividing up the screen
Angus Dorbie
Anti-Aliasing on IR
Lee Dixon
Re: Anti-Aliasing on IR
Mark Baranowski
Re: Interlaced stereo
Remi Arnaud
How to switch to IMPACT stereo mode without restarting the X server?
Daniela Rainer
Re: How to switch to IMPACT stereo mode without restarting the X server?
Fred Dech
Re: How to switch to IMPACT stereo mode without restarting the X server?
Allan Schaffer
Re: How to switch to IMPACT stereo mode without restarting the X server?
Daniela Rainer
Re: How to switch to IMPACT stereo mode without restarting the X server?
Jeremy Friesner
Re: How to switch to IMPACT stereo mode without restarting the X server?
Peter Ebbesmeyer
Flat draw without local lights
Lionel Maiaux
Re: Flat draw without local lights
John Rohlf
Re: Flat draw without local lights
Angus Dorbie
Re: Flat draw without local lights
Lionel Maiaux
Z-Buffer Problem
Janet Estabridis
Re: Z-Buffer Problem
Allan Schaffer
Reading z-buffer from Performer 2.0 using glReadPixels
Janet Estabridis
Re: Z-Buffer Problem
Allan Schaffer
iR display modes
William Sherman -Visualization
Re: iR display modes
Henrik Tramberend
Re: iR display modes
Scott McMillan
Re: iR display modes
stephen lau jr.
My DBASE paging finally works :) :)
Jeremy Friesner
Performer books
Tawfek Mukhtar
Bug with PFDMESH_RETESSELLATE ?
Lionel Maiaux
Benefits of Display listing of geosets
Ken Sakai
Re: Benefits of Display listing of geosets
Michael T. Jones
Re: Benefits of Display listing of geosets
Guy Russell
Textures problen on RE2
DreamTeam Ltd.
Re: Bug with PFDMESH_RETESSELLATE ?
Marcus Barnes
Jobs: Performer Wizards
BMontag++at++swri.edu
Simple C++ OOP example?
frank phillips
Creating additional buffers with Z
Ben Werther
.ptu data files available to download?
Brian J. Hennen
Re: .ptu data files available to download?
Nuno Godinho
Re: Simple C++ OOP example?
Daniel Jia
OpenGL widgets and Irix 6.2
Gary Hall
Re: OpenGL widgets and Irix 6.2
Scott McMillan
Re: OpenGL widgets and Irix 6.2
Dennis Pierce
Re: OpenGL widgets and Irix 6.2
Remi Arnaud
Re: SGIX_list_priority extension ?
Sharon Clay
inventor textures
Luca Marini
Re: inventor textures
Dwight Meglan
Re: inventor textures
Scott McMillan
motif problems
Luca Marini
making an mpeg video
Luca Marini
Re: making an mpeg video
Andrew C Jank
Re: SGIX_list_priority extension ?
Allan Schaffer
Re: inventor textures
Dennis Pierce
Re: .ptu data files available to download?
Dennis Pierce
re: changing texture internal formats
Michael T. Jones
Re: What's wrong
Remi Arnaud
DEMOS FOR PERFORMER
DreamTeam Ltd.
.ydl files in inventor
Joseph Paul Mancewicz
Is it okay to call pfDCS:setTrans() in post-cull node callback?
Jeremy Friesner
Re: Is it okay to call pfDCS:setTrans() in post-cull node callback?
Angus Dorbie
DEMOS !!!
DreamTeam Ltd.
Re: DEMOS !!!
Sharon Clay
Textures substitution.
Svend Tang-Petersen
Re: Textures substitution.
Tran cong Tam
Re: Textures substitution.
Tran cong Tam
Re: Textures substitution.
Tran cong Tam
Re: Textures substitution.
Steve Baker
Re: Textures substitution.
Marcus Barnes
Night/Day effects.
Svend Tang-Petersen
Reflections e.g. WOW-II
Svend Tang-Petersen
New in performer...
LIM MING WAH
Re: Is it okay to call pfDCS:setTrans() in post-cull node callback?
Angus Dorbie
Re: Textures substitution.
Angus Dorbie
pfPortals library
CFenrich++at++swri.edu
Re: pfPortals library
william_marinelli++at++ntsc.navy.mil
GL problem
Richard Gallery
Re: GL problem
John Granieri
Re: pfPortals library
Peter Ebbesmeyer
Fog help
dpugmire++at++facility.cs.utah.edu
How to build Billboard objects
Duvideo
Re: How to build Billboard objects
Christoph Brandt
4Mb texture limit
Duvideo
IGLOO, graphics type
Werner Hartinger
Texture mapping in terrain mesh
Duvideo
Re: IGLOO, graphics type
Sharon Clay
Re: Texture size limit
Remi Arnaud
Re: 4Mb texture limit
Angus Dorbie
Re: How to build Billboard objects
Angus Dorbie
Re: Texture mapping in terrain mesh
Angus Dorbie
Re: GL problem
Angus Dorbie
Re: Fog help
support
Does Performer support the "Basics"
Bob Gustafson
RE: Does Performer support the "Basics"
Jeff Brickley
Re: Does Performer support the "Basics"
Bela_A_Kekesi_at_2-HACHQ3++at++CCGATE.HAC.COM
Re: Does Performer support the "Basics"
ceti
Z-Buffer, fog, and post processing
Jude Anthony
Do you have a second hand RE2 to sell?
Bernard Leclerc
Missing .iv load with n32/64 libs
Herr Frank PURSCHKE
Re: Missing .iv load with n32/64 libs
Scott McMillan
Re: Missing .iv load with n32/64 libs
Frank Purschke
Explosions
Jeremy Friesner
Re: Explosions
Angus Dorbie
Re: Benefits of Display listing of geosets
Angus Dorbie
Re: Z-Buffer, fog, and post processing
Rick Weyrauch
Fog, z-buffer, and post processing
Jude Anthony
Re: Fog, z-buffer, and post processing
Simon Bennett
Problem with model flickering in Performer 2.0
Gary E Williams
Question about pfLightModel and pfLightSources??
Duvideo
Re: New in performer...
Nicolas Gauvin
Jumping
Cris Villarma
Re: Jumping
Rob Jenkins
Re: Jumping
Andrew Walker
RE: Texture Memory problems on iR
Tinker, Peter
Re: Problem with model flickering in Performer 2.0
Nathaniel Bletter
Re: Texture Memory problems on iR
Tinker, Peter
how to make each channel's Cull & Draw locked to individual CPUs ------ SOS
flysiml++at++public.bta.net.cn
Re: how to make each channel's Cull & Draw locked to individual CPUs ------ SOS
Bernard Leclerc
correct my last mail ---- not 3 DRAW process...
flysiml++at++public.bta.net.cn
Mesh problem !
DreamTeam Ltd.
Re: Mesh problem !
ceti
Re: Mesh problem !
ceti
How to create a realistic sea surface?
Nuno Godinho
Re: How to create a realistic sea surface?
ceti
Re: How to create a realistic sea surface?
Janet Estabridis
How to create HyperSpace effect
Nuno Godinho
Texture quality on RE2/RE3.
Robert Doyle
Performer Fatal: pfRealloc() can't realloc from NULL a pointer
Tawfek Mukhtar
Re: New in performer...
Andreas Loesch
Re: Texture Memory problems on iR
Angus Dorbie
Re: How to create a realistic sea surface?
Angus Dorbie
Re: Texture quality on RE2/RE3.
Angus Dorbie
Perfly in Dual-Pipe Mode on IR
Frank Purschke
Re: Perfly in Dual-Pipe Mode on IR
Remi Arnaud
Re: Perfly in Dual-Pipe Mode on IR
Henrik Tramberend
EnvMapping with Inventor files in perfly
Frank Purschke
Re: Missing .iv load with n32/64 libs
Don Hatch
IRIS GL or OPEN GL? Which one should I use?
Duvideo
Re: IRIS GL or OPEN GL? Which one should I use?
Bela_A_Kekesi_at_2-HACHQ3++at++CCGATE.HAC.COM
Re: IRIS GL or OPEN GL? Which one should I use?
Remi Arnaud
Re: IRIS GL or OPEN GL? Which one should I use?
Timothy Moore
PFMP_APPCULL_DRAW timing
Simon Gibbs
PFMP_APPCULL_DRAW timing
Tran cong Tam
Converter for IGES data files
mansfiel++at++sgaero6.chinalake.navy.mil
Re: Converter for IGES data files
Bill Riggs
Re: Converter for IGES data files
Les Elkins
Re: Converter for IGES data files
Frederik Gustafsson
Fog question
dpugmire++at++facility.cs.utah.edu
Keyboard polling problem
Nuno Godinho
Upgrading to Performer 2.1, OpenGL and IR
Salvador Cabaruvias
Re: Upgrading to Performer 2.1, OpenGL and IR
Remi Arnaud
Re: Upgrading to Performer 2.1, OpenGL and IR
Scott McMillan
unresolvable symbol
Bing Zeng
Performer Notice: Caught SIGCHLD. Exiting due to death of child with pid 1680.
Tawfek Mukhtar
Performer Notice: Caught SIGCHLD. Exiting due to death of child with pid 1680.
Jon Christensen
oops: Performer Notice: Caught SIGCHLD. Exiting due to death of child with pid 1680.
Jon Christensen
Performer Notice: Caught SIGCHLD. Exiting due to death of child with pid 1680.
Tran cong Tam
Dials, Bbox and .... X
ceti
Mesh problem
DreamTeam Ltd.
Re: How to create a realistic sea surface?
Dennis Pierce
Undeliverable Message charset=ISO-8859-1
MAILER-DAEMON++at++hrlban10.alhra.af.mil
Unscribe
rouand
Re: Upgrading to Performer 2.1, OpenGL and IR
Salvador Cabaruvias
HELP !! Turning off Multisampling
Janet Estabridis
Textures in .pfb file
Les Elkins
ASDDATA files !!!!
ram munjulur
Re: ASDDATA files !!!!
Frank Purschke
[Fwd: ASDDATA files !!!!]
ram munjulur
question about pfGSetAttr?
Ren-Jye Yu
Re: question about pfGSetAttr?
Sharon Clay
hpr subtraction
Jeremy Friesner
Re: hpr subtraction
Jean-Luc Dery
Dynamic resolution
william_marinelli++at++ntsc.navy.mil
Alpha problem
DreamTeam Ltd.
Mesh Problem
DreamTeam Ltd.
pfCoord precision
Carlo L. Tiana
Culling
Jan Grund Pedersen
Re: Culling
Jan Grund Pedersen
IR video
Y.Kanou
Uneven display (part 3 of 3)
Tawfek Mukhtar
Uneven display (part 1 of several)
Tawfek Mukhtar
Uneven display (part 2 of several)
Tawfek Mukhtar
Can PFCULL_SORT be on for only part of the scene?
Tomas Moller
Re: Can PFCULL_SORT be on for only part of the scene?
Angus Dorbie
Turning Mouse cursor invisible
Duvideo
Re: Turning Mouse cursor invisible
Jean-Luc Dery
SPLINE_FOG in perfly !!!!
ram munjulur
Putting a clock on the screen
chris
unsub
Robert Carey
Re: SPLINE_FOG in perfly !!!!
Sharon Clay
MESH PROBLEM - HELP !!
DreamTeam Ltd.
Re: Can PFCULL_SORT be on for only part of the scene?
Remi Arnaud
Screen size vs app,draw process times
Bill Storma
Ooops!
Steve Baker
Re: CULL & DRAW times.
Steve Baker
Re: MESH PROBLEM - HELP !!
Marcus Barnes
Re: Screen size vs app,draw process times
Angus Dorbie
Problems Overlaying Graphics
Julia Ellery
RE: Problems Overlaying Graphics
rany++at++netvision.net.il
Z-buffer problem on Crimson machine
Patrik Larking
unresolvable symbol
Aubrey Holland
Re: Culling
Bernard Leclerc
Re: Performer Notice: Caught SIGCHLD. Exiting due to death of child with pid 1680.
Nicolas Gauvin
Final word on reading the Z-buffer in Performer 2.0
Janet Estabridis
Jobs available ++at++ SGI - Technical Support
Allan Schaffer
Text inside a billboard
Bob Gustafson
Screen Coords -> 3D Coords
Lae Hyun Kim
star field simulation.
Eric Heft
Re: star field simulation.
Simon Bennett
Re: Screen Coords -> 3D Coords
Dennis Pierce
Range/Density array in SPLINE fog !!!
ram munjulur
Re: Screen Coords -> 3D Coords
Nicolas Gauvin
Re: Range/Density array in SPLINE fog !!!
Sharon Clay
text stuff again
Cris Villarma
Re: how to make each channel's Cull & Draw locked to individual CPUs ------ SOS
Chris Ege
New Message
Start of Messages
Date view
Subject view
Author view
Other groups
This archive was generated by
hypermail 2.0b2
on
Tue Aug 11 1998 - 14:17:27 PDT