Re: GSet Bleedthrough

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Bernard Leclerc (bleclerc++at++cae.ca)
Thu, 29 Aug 1996 12:37:00 -0400


I know it's a bit late since this question has been asked two weeks ago...

On Aug 14, 3:07pm, Aubrey Holland wrote:

> I'm trying to show two geosets which are not coplanar and have noticed
> that whenever I view the result, there is a lot of ugly bleedthrough from one
> gset to the other. In particular, the one farther from the eyepoint can be
> seen through the closer one. The GeoSets don't have holes in them, so this
> bleedthrough is confusing to me. I have included an RGB image of a screen
snap
> showing my problem. In the image, the white line is above the land, but the
> land can still be seen through the line. I would appreciate any advice that
> you have to give.

Aubrey,

>From the screen snapshot you sent, I have the impression you are exceeding the
resolution of your Z buffer. Try reducing the ratio of far/near clipping
planes. Reduce far or increase near distances. Also, if possible the white line
can be drawn in post-draw callback with zbuffer off. Or maybe you can raise the
line a little bit more above the ground.

Good luck.

--
Bernard Leclerc			CAE Electronics Ltd., 8585 Cote De Liesse
Technical Leader		Saint-Laurent, Quebec, Canada, H4L-4X4
3-D Graphics Applications	tel: +1 514 341 2000 extension 2275
bleclerc++at++cae.ca			fax: +1 514 340 5496
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