Texture Downloading

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Bryan Wasileski (bwasileski++at++mdc.com)
Fri, 23 Aug 1996 16:21:41 -0500


Performer:
  Can someone direct me to some information regarding
downloading terrain textures during run-time without taking a
performance hit. I hear that it is possible;however, everything I've read
seems to indicate that all the textures should be downloaded on
initialization.
  We have a large area terrain for which it is impracticle to load the
entire database at once. I would like to dynamically load different
pieces at I fly though the database but I cannot afford to take a hit
everytime I download a new texture.
   As far a the machine goes, I have an IR with 4xR10000's, 2 RM6
 boards with 16M of texture memory. Your help is greatly appreciated.

 - Bryan Wasileski
  McDonnell Douglas Training Systems
  St. Louis, MO
   

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