Re: Texture Memory Resources

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Guy Russell (guyr++at++thoth.engr.sgi.com)
Fri, 23 Aug 1996 10:21:17 -0700


        Are you using detail texture? Detail textures take up memory, but are
generally not accounted for in the download stats. This could be enough to
push you over the edge. In the pfuDownloadTexList function for Impacts that I
posted earlier, I do account for detail textures. I did not put detail texture
support in for anything except Impact, however the source code shows you how to
add it for other machines.
        Guy

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                    Guy Russell
Member of the Technical Staff    Silicon Graphics Inc.
Email:guyr++at++engr.sgi.com          2011 N. Shoreline Blvd. M/S 2U-923
Phone:(415)933-6113              Mountain View CA 94043
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