IrisGL HUD fonts

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Jude Anthony (jude++at++p3.enzian.com)
Mon, 19 Aug 1996 12:02:12 EST


A little while ago I posted a message asking for help with HUD fonts.
 Thanks to everyone who has helped out, especially Fred Clyne.
Unfortunately, everyone I talk to is using OpenGL. My app is in
IrisGL, and my boss has no desire to switch.

Using the text.c example program, I find that OpenGL can use X fonts,
while IrisGL seems to have some trouble. The pfuXFont routines have
the same problems. Can anyone help me find a way to use a font other
than the default in IrisGL?

Thanks,
Jude Anthony
jude++at++p3.enzian.com

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