Texture formats

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Guy Russell (guyr++at++thoth.engr.sgi.com)
Thu, 18 Jul 1996 14:48:27 -0700


        I am performing an informal survey of Impact users. What are the types
of texture formats commonly used? Is the 4444 format used? If so is it more
important than 5551 support? Would 8888 be acceptable if 1 bit alpha is not
enough? Please send me comments as soon as possible.
        Thank you,
        Guy

-- 
                    Guy Russell
Member of the Technical Staff    Silicon Graphics Inc.
Email:guyr++at++engr.sgi.com          2011 N. Shoreline Blvd. M/S 2U-923
Phone:(415)933-6113              Mountain View CA 94043
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