Toggling Wireframe mode in a pfGeoState

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Bela_A_Kekesi_at_2-HACHQ3++at++CCGATE.HAC.COM
Thu, 18 Jul 96 18:06:33 PST


     Hi,
      
     I'm attempting to toggle an individual object's wireframe mode within
     a pfscene by accessing the (individual) object's pfGeoStates and
     setting the state mode as such:
      
     pfGStateMode(gstate, PFSTATE_ENWIREFRAME, PF_ON) to turn "on"
     wireframe
      
        and
      
     pfGStateMode(gstate, PFSTATE_ENWIREFRAME, PF_OFF) to turn "off"
     wireframe.
      
     However, nothing seems to happen.
      
     BUT, when I do the same for textures:
      
     pfGStateMode(gstate, PFSTATE_ENTEXTURE, PF_ON) the textures turn on
     and conversely off when I use:
     pfGStateMode(gstate, PFSTATE_ENTEXTURE, PF_OFF)
      
     I've verified that my pointer to the GeoState is correct, and that the
     PFSTATE_ENWIREFRAME mode value is changing within the GeoState.
     My question is, could there be an override somewhere else that's not
     letting me see the wireframe mode change??
      
     I appreciate any help I can get on this.
      
     - Alex Kekesi
       Hughes Aircraft
       Bela_A_Kekesi_at_2-HACHQ3++at++ccgate.hac.com
      
      
      
      

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