Material transparency problems

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Ulf Yngwe/COMATOR/HELSINGBORG/SE/MANDATOR AB (Ulf_Yngwe/COMATOR/HELSINGBORG/SE/MANDATOR_AB.MANDATOR++at++mandator.se)
17 Jul 96 14:08:53


I have a 3-d model wich contains different materials with alpha values ranging
from 0 to 1.
My problem is that when a polygon with an alpha value of < 0.7 is shown it is
partly invisible (it has holes) and if the alpha value is < 0.25 it is totally
invisible in my application. If I look at the same model in perfly
it looks okay. What I would like to know is what states are affecting the
transparency in this way.
I have tried to change the alpha func, pftransparency, lightmodel and light but
nothing seems to
affect this.

Anybody got any suggestions?

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