Nacho Sanz-Pastor. Computer Arts + Developments (nacho++at++comarts.es)
Fri, 5 Jul 1996 00:44:40 -0700
Thank you for your reply.
On Jul 3, 4:59pm, cstanek++at++smtpgate.sm.tsc.com wrote:
> Subject: Re: 2.1 PACKED ATTRS
> You do have control over the bind for each of those attributes and can
> use the PFGS_OFF token (pfGSetAttr) for geoset color. I guess you
> would need to watch out for the texture environment for that geometry
> as well ( only DECAL )
>-- End of excerpt from cstanek++at++smtpgate.sm.tsc.com
Does the color data get transfered to gfx anyway, or the GeoSet unpacks and
packs again the data without colors when you define it ?
If the data is kept the same ( and colors are skipped by setting an stride in
glVertexPointerEXT ) some bandwith would still be wasted, right ?
Thnak you,
--
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